C'est beaucoup trop loin pour que je me souvienne de ce genre de trucs bien précis
Je t'invite à rechercher des soluces et autres sur le net : il y aura surement des précision indiqués par certains sur ce que tu cherches.
Pour les stats en US voilà ce qu'on peut trouver en cherchant un peu certaines faqs sur le net :
STR: Innate strength; affects ATK value.
CON: Constitution; affects DEF value.
DEX: Dexterity; affects HIT value.
AGL: Agility; affects AVD value.
INT: Intelligence; affects MAG value.
LUC: Luck; affects item creation rate, skill success rate, etc. Can be raised by equipment.
STM: Stamina; affects how much HP and MP you recover after battle. Stamina will go down if you attack or use spells in battle, and can recover itself if you sit still. Can be raised or lowered by equipment.
GUTS: Affects how often you do critical attacks (this affects KMs and spells as well), and survive fatal attacks (with 1 HP remaining). Can be raised by equipment.
ATK: Attack; higher ATK = more damage dealt. ATK = STR + ATK value of equipment.
DEF: Defense; higher DEF = less damage received. Also called AC (Armor Class). DEF = CON + AC value of equipment.
HIT: Hit accuracy; higher HIT = attacks connect more often. HIT = AGL + HIT value of equipment.
AVD: Avoid rate; higher AVD = higher chance of avoiding attacks. AVD = DEX + AVD value of equipment.